Home

previz

Previz, short for previsualization, is the practice of planning and visualizing complex film, television, or animation sequences before live action is shot or final effects are created. It combines storyboarding, animatics, and digital 3D previs to build a working visual plan that communicates ideas, blocking, and timing to directors, producers, and crews.

Typical previs workflows start with concept development and storyboards to establish narrative, pacing, and key shots.

Outputs of previs include shot lists, camera blocking data, timings, and sometimes a fully animated sequence

Previz is used across film, television, animation, and advertising, and is increasingly employed in architecture, product

Previsualization emerged with early motion graphics and 3D visualization and expanded with advances in computer graphics

An
animatic
assembles
the
storyboard
panels
with
rough
timing
and,
if
available,
sound.
Advanced
previs
uses
3D
computer
graphics
to
model
environments,
characters,
and
camera
moves,
allowing
layout
of
blocking,
lighting,
stunts,
and
effects
in
a
virtual
space.
Virtual
production
tools
and
real-time
engines
can
simulate
real
camera
movement
on
set.
used
for
planning,
budgeting,
and
communication
with
vendors.
The
previs
process
helps
identify
risks,
test
alternatives,
and
streamline
the
shoot
by
answering
questions
about
scale,
space,
and
feasibility
before
resources
are
committed.
visualization,
and
game
development
as
a
design-to-production
tool.
It
is
usually
led
by
a
previs
supervisor
or
team
that
coordinates
with
the
director,
DP,
art
department,
and
VFX
vendors.
and
virtual
production,
becoming
a
standard
part
of
many
production
pipelines
in
the
late
20th
and
early
21st
centuries.