possessionobject
Posessionobject is a conceptual pattern used in software design to model the current holder of a resource or capability. It acts as an abstract handle that encapsulates ownership information and controls how the resource may be accessed, transferred, or released. The term is used primarily in discussions of resource management, access control, and system design where precise ownership semantics are important.
Typical characteristics include exclusive ownership or bounded sharing, explicit transfer of possession, and clear lifecycle management.
In programming, possessionobject concepts appear in patterns such as ownership handles, capability tokens, and move semantics.
Common use cases include resource lifetimes in systems programming, inventory or asset tracking in games, and
See also: ownership, resource management, capability, move semantics, RAII, ownership pattern.