pixmap
Pixmaps are a basic image representation in computer graphics, defined as a grid of picture elements or pixels. They are stored in memory as a raster image and can be drawn to a display, painted onto another image, or used as textures in rendering pipelines. A pixmap typically records color for each pixel, and may include an alpha channel for transparency. Color depth can vary, from low bit depths to 24-bit RGB or 32-bit RGBA, depending on the system and API.
In the X Window System and related UI toolkits, a pixmap often refers to an off-screen drawable
Common uses include off-screen buffering for smooth scrolling, sprites in games, icons, button states, and textures
Related terms include bitmaps (often monochrome or uncompressed pixel grids that may be device-dependent), raster images,