parttér
Parttér is a term used in speculative design and fiction to denote a structured partitioning of a system into interdependent parts. It describes a framework in which discrete components, or parts, interact under defined rules to produce emergent global behavior. The term appears in design fiction, puzzle design discussions, and some theoretical explorations of modular systems; it is not a standard term in formal disciplines, and its meaning may vary by context.
Etymology and usage: Parttér blends the English word part with a suffix reminiscent of terrain or realm,
Core principles: A parttér emphasizes modularity, locality, and rule-based interaction. Parts hold state or properties, and
Applications: In puzzle and game design, parttér provides a structure for creating solvable yet rich problems
Example: A simple 3x3 parttér grid assigns each cell a value that updates based on its current