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p99

p99, commonly written as p99, refers to the 99th percentile in statistics. It is the value below which 99 percent of observations in a data set fall. The 99th percentile is a type of quantile and helps describe tail behavior of a distribution, providing insight into worst-case performance or extreme values. Different methods exist for computing percentile values, including nearest-rank and linear interpolation between order statistics. In practice, p99 is estimated from samples by sorting values and selecting the appropriate rank, or by using quantile estimators for large or streaming data. It is often reported alongside other percentiles such as p95 and p50 in performance analysis, quality control, and risk assessment.

Project 1999, often abbreviated p1999 or p99 in community discussions, is a community-driven open-source project that

In computing and performance contexts, p99 latency refers to the 99th percentile of observed response times

emulates
the
classic
EverQuest
MMORPG.
It
aims
to
recreate
the
early
EverQuest
experience
with
faithful
mechanics,
zones,
loot,
and
progression.
The
project
operates
volunteer-run
servers
and
development
teams,
maintaining
an
environment
that
mirrors
the
original
game
while
allowing
ongoing
updates
and
bug
fixes.
It
features
two
main
servers:
a
non-player-versus-player
(PvE)
server
and
a
player-versus-player
(PvP)
server,
along
with
various
rulesets
and
guidance
for
newcomers.
The
project
is
sustained
by
a
dedicated
community
and
serves
as
both
historical
preservation
and
a
platform
for
studying
MMO
design
and
player
interaction.
and
is
a
common
metric
in
service-level
agreements,
capacity
planning,
and
benchmarking.
It
highlights
tail
latency,
providing
information
beyond
averages
and
medians
about
worst-case
behavior.