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overta

Overta is a term used primarily in speculative fiction and role-playing games as a fictional concept rather than a real-world phenomenon. In most applications, overta denotes a transformative or enabling technology, phenomenon, or institution that sits at the core of a world’s narrative or system of governance. Because it is not tied to a single canonical definition, the precise nature of overta varies with author, setting, and game rules.

Etymology and naming: Overta is a constructed neologism, with no stable etymology across works. Writers often

Contexts and usage: In fiction, overta can refer to an energy field that accelerates events, a protocol

See also: overt, overtones, overtaking.

treat
it
as
a
portmanteau
or
a
borrowed-form
to
evoke
speed,
transition,
or
overlay.
As
a
result,
its
meaning
is
intentionally
flexible
to
support
different
story
needs.
for
data
integration,
a
guild
or
think-tank
that
guides
policy,
or
a
device
that
enables
overlays
of
virtual
information
on
the
physical
world.
In
role-playing
games,
it
may
function
as
a
resource
or
rule
mechanic
that
governs
rapid
change,
discovery,
or
mobility.