onEntry
Onentry, often written as onEntry or entry, is a term used in software design to describe actions that are executed when an entity enters a particular state, region, or context. It is commonly employed as a naming convention for callbacks or methods that are invoked automatically by an engine, framework, or state machine when the relevant transition occurs.
In finite state machines and statecharts, entry actions specify what should happen immediately after the system
In user interface and application frameworks, on-entry hooks can run when a view, screen, or component becomes
Implementation considerations include ensuring that entry actions are efficient and, where appropriate, idempotent to avoid repeated
See also entry action, onExit, state machine, and event-driven programming.