ohjelmistolivviihdyksessä
Ohjelmistolivviihdytyksessä, often translated as "software entertainment" or "interactive entertainment software," refers to a broad category of digital products designed for amusement and engagement. This encompasses a wide range of applications beyond traditional video games, including interactive fiction, simulations, digital board games, and various forms of casual or experimental digital play. The core concept is the use of software as a medium to provide entertainment experiences that often involve user interaction and participation.
This field is distinct from purely functional software, as its primary objective is to evoke enjoyment, challenge,
The accessibility of personal computers and mobile devices has led to a proliferation of software entertainment