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objectrelative

Objectrelative refers to a reference frame or coordinate system that is attached to a specific object. In robotics, computer vision, and augmented reality, quantities are often expressed in the object's local coordinates because this can simplify interaction with the object and make measurements invariant to global motion.

A typical objectrelative frame is defined by an origin and orientation fixed to the object, forming a

Common uses include robotic manipulation and grasping, where commands are issued in the object’s frame, pose

Obtaining an objectrelative frame typically involves detecting or registering the object against a known model or

Related concepts include world-relative and camera-relative coordinates, as well as general reference frames and pose representations.

pose
relative
to
a
global
or
world
frame.
A
point
described
in
object
coordinates
can
be
transformed
into
the
world
frame
using
a
rigid
body
transform.
If
p
is
a
point
in
object
coordinates
and
T_world_object
=
[R,
t]
is
the
object’s
pose
in
the
world
frame,
then
the
world
coordinates
are
P_world
=
R
*
p
+
t.
Conversely,
to
express
a
world
point
in
the
object's
frame,
one
applies
the
inverse
transform.
estimation
of
the
object,
and
alignment
tasks
in
augmented
reality
or
assembly.
Objectrelative
representations
are
often
implemented
with
homogeneous
transformation
matrices
(4x4)
or
with
rotation
(quaternion
or
matrix)
and
translation
components,
and
are
integrated
into
transform
trees
in
systems
such
as
ROS
to
keep
track
of
multiple
frames
over
time.
markers,
estimating
its
6-DoF
pose,
and
maintaining
consistency
across
sensor
data.
Challenges
include
object
symmetry,
occlusion,
changes
in
appearance,
and
differences
in
frame
conventions
between
systems.