negentiger
Negentiger is a historical computer chess engine that emerged in the late 1990s. It was developed for personal computers of that era and is noted for applying the negamax search paradigm with alpha-beta pruning, a framework common to competitive engines of the time. The project contributed to the broader understanding of how search efficiency and evaluation design interact to produce strong play in chess programs.
Technically, negentiger employed a set of standard techniques that were influential in its era. Key elements
The engine was released and circulated within early computer-chess communities, where it served as a practical
Today, negentiger is referenced mainly for its place in the history of chess programming. It exemplifies the