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monstrat

Monstrat is a term used in speculative fiction and game design to denote a class of monstrous beings, phenomena, or species that appear across a variety of fictional settings. There is no canonical definition, and the term is used differently by different authors, editors, and game designers. In most uses, monstrat refers to creatures or entities that embody sedimented or layered forms of threat, often associated with transformation, mutation, or hidden knowledge. The name is typically treated as a proper noun, rather than as a scientific taxon, and etymology varies; it is generally linked to the root monstrum (monster) but many authors do not emphasize linguistic derivation.

In fiction, monstrat may be presented as: a) a species with multiple subspecies adapted to specific habitats;

Because monstrat is not a real biological term, its usage is governed by the fictional world’s internal

b)
an
umbrella
category
for
a
set
of
monsters
sharing
a
thematic
link,
such
as
metamorphosis
or
parasitism;
or
c)
a
phenomenon
that
spawns
affected
beings
from
subsurface
or
astral
strata.
Designers
of
role-playing
games
sometimes
use
monstrat
as
an
encounter
category
or
as
a
source
of
unique
abilities,
lore,
and
quest
hooks.
rules.
Readers
and
players
are
encouraged
to
consult
the
relevant
primary
text
or
game
rulebook
for
a
precise
definition
within
that
setting.