midlinefacing
Midlinefacing is a term used in computer graphics and 3D modeling to describe an object or a character that is oriented directly towards the center of a scene or a predefined midline. This orientation is often established during the initial setup or rigging phase of a 3D model to ensure consistent posing and animation.
The primary purpose of midlinefacing is to provide a neutral or default pose from which further adjustments
In practical applications, achieving midlinefacing involves manipulating the object's rotation and translation in 3D space. Software
The concept is particularly relevant in character animation, game development, and visual effects. By starting with