meshis
Meshes are a fundamental concept in computer graphics and computational geometry. A mesh is essentially a collection of vertices, edges, and faces that define the shape of a three-dimensional object. Vertices are points in space, edges are lines connecting pairs of vertices, and faces are typically polygons (most commonly triangles or quadrilaterals) formed by connecting edges. These interconnected elements work together to represent surfaces and volumes.
The most common type of mesh is a polygonal mesh, where faces are polygons. Triangles are particularly
Meshes are used extensively in various fields. In video games and animation, they form the digital models