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livestreams

Livestreams are real-time broadcasts of video and audio delivered over the internet to an audience as the event happens. They differ from on-demand videos by their live nature, though many streams are automatically archived as video-on-demand after ending. Livestreams are used in entertainment, gaming, education, news, events, and business, and are hosted on platforms such as YouTube Live, Twitch, Facebook Live, Instagram Live, and enterprise systems. Viewers often participate via chat and live reactions during the broadcast.

Technical workflow: a camera and microphone are captured, encoded into a stream, and sent to an ingest

Features include overlays, live chat, alerts, polls, and moderation. Monetization typically relies on ads, subscriptions, tips,

Platforms vary in terms of policies, monetization, and audience reach, influencing how creators plan content and

server
(often
via
RTMP).
The
CDN
then
distributes
the
feed
to
viewers,
who
watch
with
adaptive
bitrate
protocols
such
as
HLS
or
DASH.
Low-latency
options
like
WebRTC
or
SRT
support
interactive
streams.
Popular
software
tools
include
OBS,
XSplit,
and
Wirecast.
sponsorships,
and
merchandise.
Accessibility
can
be
addressed
with
captions
and
transcripts.
Because
streams
occur
in
real
time,
copyright
and
licensing
issues
may
arise
when
copyrighted
material
is
broadcast;
platforms
provide
guidelines
and
takedown
mechanisms.
Effective
moderation
helps
prevent
harassment
and
misinformation.
engage
viewers.
Technical
challenges
include
bandwidth
requirements
and
reliability.
As
streaming
technology
evolves,
trends
such
as
low-latency
delivery,
multi-camera
productions,
and
interactive
features
expand
livestreaming’s
roles
in
education,
marketing,
entertainment,
and
events.