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livestreamings

Livestreaming refers to the real-time broadcast of audiovisual content over the internet to an audience as it is produced. It typically requires an encoder, a streaming ingest, a delivery network, and a viewer client. Creators capture video and audio, encode it with a codec such as H.264, and transmit via a streaming protocol (often RTMP or SRT) to a platform or CDN that distributes the stream to viewers using HLS or WebRTC. Latency, bandwidth, and device compatibility influence quality and interactivity.

Historically, live broadcasting evolved from early webcasts in the 1990s and advanced with broader bandwidth. The

Platforms and formats: Major services include YouTube Live, Twitch, Facebook/Meta, Instagram Live, and TikTok Live. Many

Policy and practice: Content is governed by platform rules and local laws. Copyright, privacy, consent, age-restrictions,

Impact and challenges: Livestreamings have reshaped entertainment, gaming, education, and events, enabling real-time audience participation but

2010s
saw
the
rise
of
dedicated
platforms
for
live
video,
including
Twitch,
YouTube
Live,
and
Facebook
Live,
which
added
chat,
monetization,
and
discovery
features.
creators
use
external
encoders
and
stream
to
multiple
destinations.
Interactivity
is
supported
by
live
chat,
polls,
tips
or
donations,
subscriptions,
and
sponsor
integrations.
and
advertising
disclosures
are
common
considerations.
Moderation
tools,
filters,
and
reporting
help
manage
live
environments.
presenting
risks
such
as
harassment,
misinformation,
and
copyright
enforcement.
Accessibility
features
like
captions
improve
reach.