kvrml
KVRML is a derivative of the VRML standard designed to describe interactive 3D scenes for the web. It emerged in the late 1990s as part of the VRML ecosystem, offering extensions intended to improve interactivity and performance on early web platforms.
Like VRML, KVRML describes a scene graph comprised of nodes that represent geometry, appearance, lights, viewpoints,
Development and use were limited; KVRML saw relatively few implementations and modest uptake among developers. As
Today, KVRML is largely of historical interest. Documentation and archival samples exist in vintage VRML repositories,