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isometrisk

Isometrisk is an adjective describing properties or transformations that preserve distances between points. In mathematics, an isometry is a mapping f between metric spaces (X, d_X) and (Y, d_Y) such that d_Y(f(x1), f(x2)) = d_X(x1, x2) for all x1, x2 in X. In Euclidean space, isometries include translations, rotations, reflections, and the compositions thereof, collectively known as rigid motions. Such maps preserve lengths, angles, and overall shape.

In linear algebra, a linear isometry preserves the inner product: ⟨Ax, Ay⟩ = ⟨x, y⟩ for all x,

An isometric embedding is a map that preserves distances between all pairs of points; it is an

Applications include computer graphics, robotics, and geographic information systems, where distance preservation is important. In cartography

y.
This
implies
||Ax||
=
||x||
and,
when
A
is
square,
that
A
is
orthogonal
(A^T
A
=
I).
embedding
of
one
metric
space
into
another
that
retains
its
metric
structure.
and
game
design,
isometric
projections
or
views
provide
a
way
to
render
3D
structures
on
a
2D
plane
with
equal
scales
along
axes,
producing
a
recognizable
pseudo-3D
appearance
without
perspective
distortion.