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iflike

Iflike is a term used in programming and software design discussions to describe a conditional construct that combines branching logic with pattern-based matching. It is not an official language feature in major programming languages, but rather a conceptual pattern used in examples and some domain-specific languages.

Definition: In an iflike construct, a value is tested against a pattern; if the value matches, a

Typical syntax (illustrative):

- iflike x matches 'prefix*' then do A; else iflike x matches '*suffix' then do B; else do

- In more functional syntax: case x of { _ iflike 'prefix*' -> A; _ iflike '*suffix' -> B; _ -> C }.

Examples: In pseudocode:

- iflike(name, 'A%') then greeting = 'starts with A' else greeting = 'not starting with A'

- Or in functional style: match name with

| Like('A%') -> "starts with A"

| Like('%son') -> "ends with son"

| _ -> "other"

Relationship to existing concepts: The concept overlaps with pattern matching features found in languages such as

History and usage: The term appears mainly in informal discussions and design blogs to describe a

Critique: Proponents say it can clarify intent and reduce boilerplate by centralizing pattern-based tests. Critics note

See also: Pattern matching, Guard, Switch statement, Like operator, Fuzzy matching, Regex.

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corresponding
branch
executes;
otherwise
a
default
branch
runs.
Patterns
may
use
wildcards,
regular
expressions,
or
simple
predicates.
The
construct
is
similar
to
a
switch
or
match
statement
extended
with
pattern
compatibility.
C.
Scala,
Haskell,
and
Rust,
and
with
the
SQL
LIKE
operator.
It
also
resembles
guard
clauses
and
filter
expressions
used
to
express
conditional
logic
with
predicates.
readable
style
of
combining
pattern-based
tests
with
conditional
logic.
It
has
no
standard
syntax
or
universal
implementation
across
languages.
potential
ambiguity
and
added
language
complexity
when
adopted
as
a
formal
feature.