hullgenerated
Hullgenerated is a term used in computational geometry and related fields to describe data, shapes, or meshes produced by hull generation. It denotes results that have been generated by constructing a hull, most commonly the convex hull, around a set of points or a point cloud. In this sense, a hullgenerated object is bounded by facets that are derived from extreme points of the input data, and its geometry represents the minimal convex envelope containing all input points.
In two dimensions, the hull generated from a finite point set is the smallest convex polygon containing
Applications of hullgenerated objects include collision detection, bounding volume representation for graphics and simulation, clustering, and
The term hullgenerated is not universally standardized and may appear primarily in code comments, documentation, or