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hardfloat

Hardfloat refers to the use of hardware floating-point support in a processor. It contrasts with softfloat, where floating-point arithmetic is implemented in software. When hardfloat is available and enabled, the processor’s floating-point unit (FPU) performs operations such as addition, subtraction, multiplication, division, and conversion between floating-point formats, typically resulting in higher performance for numeric workloads.

In practice, hardfloat is also associated with compiler toolchains and application binary interfaces (ABIs). An ABI

Common discussions of hardfloat appear in ARM and MIPS toolchains. For ARM, the hard-float ABI uses an

Implications of choosing hardfloat include improved runtime performance for floating-point workloads and the need for all

described
as
hardfloat
expects
the
target
system
to
have
an
FPU
and
uses
the
FPU’s
registers
and
instructions.
Conversely,
softfloat
indicates
that
floating-point
arithmetic
is
emulated
in
software,
which
improves
portability
to
systems
without
an
FPU
but
incurs
a
performance
penalty.
FPU
and
hardware
calling
conventions,
while
the
soft-float
ABI
relies
on
software
routines.
For
MIPS,
a
hard-float
configuration
enables
code
and
libraries
compiled
to
use
the
hardware
FPU;
soft-float
relies
on
software
emulation.
Some
toolchains
offer
a
softfp
mode
to
enable
interoperability
between
libraries
compiled
with
different
floating-point
ABIs.
linked
libraries
(and
the
target
hardware)
to
support
the
same
FPU
ABI.
If
the
target
system
lacks
an
FPU,
or
if
libraries
are
built
for
softfloat,
using
hardfloat
can
cause
runtime
errors
or
incompatibilities.
Overall,
hardfloat
is
about
leveraging
hardware
capabilities
for
faster
floating-point
computation
while
balancing
portability
and
compatibility
concerns.