hWritePipe
hWritePipe is a Windows API function used in synchronization, it allows two threads to write to the same shared buffer without interfering with each other. The name "hWritePipe" is a bit misleading, as it does not actually involve pipes, but rather a window handle.
The function is part of the Windows Graphics Device Interface (GDI), and is used to handle rendering
hWritePipe solves this problem by allowing one thread to reserve a portion of the buffer, disabling the
While hWritePipe may seem like an obscure function, its purpose is actually quite significant, especially in
hWritePipe's usage involves carefully managing buffer access to avoid deadlocks or synchronization issues. Although it's a