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goingor

Goingor is a fictional city-state that appears in world-building narratives, tabletop role-playing games, and speculative fiction. In these contexts, goingor functions as a hub of maritime commerce, cultural exchange, and political experimentation.

Goingor is located on the southern shore of the imagined Siren Gulf. It comprises a walled urban

The city was founded by merchant guilds in the early 14th century as a trading outpost and

The economy relies on shipbuilding, timber, fisheries, and trade in spices and textiles, with a modern creative

In fiction and scholarship: Goingor is widely used as a setting in tabletop campaigns and fantasy novels.

core
on
a
headland
and
three
harbor
towns
connected
by
canals.
The
population
is
described
as
roughly
100,000
to
140,000,
including
merchants,
artisans,
sailors,
and
immigrant
communities.
gradually
gained
autonomy.
It
is
governed
by
a
council
of
guild
representatives
and
a
ceremonial
mayor,
with
decisions
often
requiring
consensus
among
major
guilds.
sector
that
includes
design
and
information
services.
The
city
hosts
markets,
stone
architecture,
and
the
annual
Goingor
Festival
with
canal
parades
and
street
theater.
Analysts
discuss
its
blend
of
guild-based
governance,
mercantile
networks,
and
canal-centric
urbanism.
Within
fictional
ecosystems,
it
functions
as
a
testbed
for
ideas
about
urban
resilience
and
maritime
trade.