getonly
Getonly refers to a property or data exposure pattern in software design that allows reading a value but not writing it from outside the defining scope. The get-only approach ensures that consumers can observe state but cannot alter it directly, preserving invariants and aiding thread safety.
Implementation patterns vary by language but share a common idea: expose a public getter while omitting a
Applications and advantages include stronger encapsulation, clearer boundaries between internal state and external usage, and easier
Limitations and caveats involve ensuring true immutability when the exposed value references mutable objects. Returning a
See also: immutability, encapsulation, read-only, property accessors.