gestureshapes
Gestureshapes is a concept in human-computer interaction that treats user gestures as geometric shapes or sequences of shapes that can be recognized and mapped to commands. The approach emphasizes the shape of movement or static pose as the primary representation, enabling interoperability across devices through a shared shape vocabulary.
A typical gestureshapes system comprises a capture layer (vision cameras, depth sensors, or inertial sensors), a
Applications include gesture-based control in virtual and augmented reality, sign language interpretation, accessibility features, interactive installations,
Challenges involve variability in how different users perform the same gesture, lighting and occlusion for vision-based