gamorphisms
Gamorphisms are structure-preserving mappings between games, in the sense of category theory. A gamorphism from a game G to a game H is a function that assigns to each position (or state) of G a position of H, while preserving the essential game structure. Concretely, the mapping preserves the initial position, the legality of moves, and the terminal outcomes: if p can move to p' in G, then f(p) can move to f(p') in H; if p is terminal with outcome o in G, then f(p) is terminal with the same outcome o in H. In addition, gamorphisms are expected to preserve the strategic structure, so images of strategies in G yield valid strategies in H under the mapping.
Examples include projection maps from a composite game G1 + G2 to G1, where moves in G1 are
The concept supports a category whose objects are games and whose arrows are gamorphisms. When games support
Origin and usage: the term gamorphism is encountered in certain discussions of game theory and theoretical