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gammaencoded

Gammaencoded describes data that has undergone gamma encoding, a nonlinear transfer used to approximate the response of display devices and human vision. The process transforms linear luminance values into a nonlinearly encoded form to improve perceptual uniformity and make efficient use of limited bit depth. In practice, gamma encoding is typically implemented as a power-law-like curve, and the inverse operation (gamma decoding) is applied by displays or rendering pipelines to recover linear light values.

Common display systems exhibit a gamma-like response, often around 2.2, which influences how data is encoded

Applications of gammaencoded data include digital photography, computer graphics textures, video, and image formats where perceptual

See also: gamma correction, sRGB, linear-light workflow, perceptual coding.

for
storage
or
transmission.
As
a
result,
many
workflows
apply
an
exponent
around
1/2.2
(approximately
0.45)
during
encoding
so
that
decoding
on
the
display
yields
a
perceptually
correct
luminance.
Some
color
spaces,
such
as
sRGB,
use
a
piecewise
gamma-like
function
rather
than
a
single
power
law,
reflecting
components
for
shadows
and
highlights.
nonlinearity
is
advantageous
for
quantization
efficiency.
Storing
image
data
in
gamma-encoded
form
can
reduce
banding
and
improve
visual
quality
at
fixed
bit
depths.
However,
gamma
encoding
is
not
a
universal
substitute
for
linear-light
workflows;
modern
physically
based
rendering
often
operates
in
linear
space
and
applies
gamma
correction
only
at
display
time
or
during
output
to
target
devices.