gamingplatforms
Gaming platforms are ecosystems that provide the hardware, software, and services needed to develop, publish, and play video games. They include traditional consoles, personal computers, mobile devices, and cloud-based streaming services, and are defined by the device, its operating environment, digital stores, and online networks.
Hardware platforms include home consoles from major manufacturers, such as PlayStation, Xbox, and Nintendo; personal computers
Games reach players via digital downloads, physical media, or cloud streaming. Distribution models range from upfront
Cross-platform play and progression are common, enabled by shared accounts, cloud saves, and developer-supported cross-save features.
Market trends emphasize cloud gaming, streaming, and expansive subscription libraries, alongside ongoing concerns around privacy, security,