gameart
Game art refers to the visual components of video games, including concept art, 3D models, textures, animation, lighting, user interfaces, and visual effects. It aims to establish the game's visual style, convey information clearly during gameplay, and support storytelling.
Production typically follows a pipeline that starts with concept art and style guides, moves to 3D modeling
Common styles range from photorealistic to highly stylized. Pixel art and voxel art are popular on retro-inspired
Tools frequently used in game art include Adobe Photoshop and Illustrator for 2D work; 3D packages such
Roles in a game art team include an art director who defines the visual direction, concept artists,
History of game art reflects advances in hardware and software, from sprite-based visuals to real-time 3D rendering.