earlyaccess
Early access, sometimes written as early access or stated as a single word like earlyaccess in informal contexts, is a software and video game distribution model in which a product is released to the public before its development is finished. The model is most commonly used for video games but also applies to standalone software and other digital products. The key idea is to provide a playable version to a broad audience to test performance, gather feedback, and secure funding for ongoing development. Early access products typically include incomplete features, potential bugs, and content that may change over time; developers often publish roadmaps and commit to regular updates, patches, and new content.
Buyers in an early access program usually pay a reduced price and gain access to upcoming builds,
Prominent implementations include Steam’s Early Access program, launched in 2013, and similar offerings on itch.io and