dualscreen
Dualscreen is a term used to describe devices that employ two displays within a single form factor. These designs can feature two separate screens connected by a hinge, creating a larger or split workstation, or two distinct panels such as a main display plus a secondary screen mounted on a lid, deck, or back. The concept spans portable devices including smartphones, tablets, laptops, and handheld gaming devices, with use cases centered on multitasking, productivity, and enhanced media experiences.
Historically, dual-screen concepts appeared in handheld gaming with the Nintendo DS family (introduced 2004), which used
Key technical considerations include hinge durability, display type (OLED or LCD), bezel visibility, and weight. Software
Common use cases include multitasking with two apps, extended control panels for content creation, and immersive