destroypool
Destroypool is a term used in software engineering to describe a resource management pattern in which a pool of reusable resources is explicitly destroyed when certain conditions are met, rather than kept alive for reuse. In this pattern, a pool is created, resources are allocated as needed, and upon release or after an expiry, the pool is torn down and its resources are disposed of. A new pool may be created later to handle subsequent work, causing a brief period of reallocation but ensuring that stale or leaked resources do not persist.
Origins and context: The term appears in discussions of memory and connection management, especially in systems
Mechanism: Destroypool relies on lifecycle triggers such as idle timeouts, workload thresholds, or explicit administrator commands
Advantages and trade-offs: The approach can simplify cleanup, reduce cumulative leakage risk, and enhance security by
See also: Object pooling, resource pool, connection pool, lifecycle management.