damageenchantments
Damageenchantments are enchantments that increase the damage dealt by weapons or tools. They are a core mechanic in many role-playing and sandbox games, allowing players to tailor combat power through crafting, leveling, or enchanting systems. There are two broad families: universal damage enhancements, which boost damage against all targets; and monster-type or class-specific enhancements, which grant extra damage only against certain groups such as undead, beasts, or dragons. Some systems also distinguish ranged damage enchantments for bows or crossbows from melee ones for swords, axes, or clubs.
Enchantment levels determine the strength of the effect; higher levels usually translate into greater additional damage
Balance considerations include the risk of making early weapons overpowered, interaction with enemy defenses, durability costs,