cloaker
A cloaker is a type of stealth-based unit or ability commonly found in real-time strategy (RTS) and first-person shooter (FPS) video games. The term originates from the game *StarCraft*, where cloaking was introduced as a tactical feature allowing units to become invisible to enemy detection while remaining active. Cloaking typically involves a unit entering a hidden state, rendering it undetectable on the minimap or radar until it moves, attacks, or is manually revealed by the player.
In RTS games, cloakers are often specialized units designed for ambush tactics, enabling players to bypass
Cloaking mechanics vary by game, with some implementing detection ranges, cloaking durations, or energy costs. Certain
While cloaking enhances gameplay depth by introducing risk-reward mechanics, it can also lead to frustration if