clipspacekoordinaatti
Clipspacekoordinaatti, also known as normalized device coordinates (NDC), is a coordinate system used in computer graphics during the projection transformation stage of the rendering pipeline. After vertices have undergone model-view and projection transformations, they are transformed into clip space. This space is typically defined as a cube with coordinates ranging from -1 to +1 along each axis (x, y, and z).
The purpose of clipspacekoordinaatti is to simplify the subsequent clipping and viewport transformations. By normalizing the
The transformation from clip space to screen space (or window coordinates) involves a perspective divide and
In essence, clipspacekoordinaatti acts as an intermediate representation that bridges the gap between the abstract projection