canvasgetContextwebgl2
canvas.getContext('webgl2') is a way to obtain a WebGL 2.0 rendering context from an HTML canvas element. WebGL 2.0 provides a JavaScript API for rendering interactive 2D and 3D graphics in webpages, built on the OpenGL ES 3.0 specification. Using the 'webgl2' context allows access to features and capabilities introduced in WebGL 2, differing from the original WebGL 1 context.
To acquire the context, a script calls canvas.getContext('webgl2', options), where options may include features such as
WebGL 2 introduces enhancements over WebGL 1, including expanded texture formats and dimensions, 3D textures, multiple
In practice, developers use the context to create shaders, buffers, and textures, set up the rendering state,