cNPS
cNPS, or continuous Non-Player Simulation, is a technique used in video games to create more dynamic and immersive environments. Unlike traditional NPC (Non-Player Character) behavior, which is often scripted and predictable, cNPS allows NPCs to react and adapt to the player's actions in real-time. This is achieved through the use of advanced AI algorithms that simulate human-like decision-making processes.
The primary goal of cNPS is to make NPCs more believable and engaging. By continuously monitoring the
cNPS is particularly useful in open-world games, where players have a lot of freedom to explore and
In recent years, cNPS has been used in several high-profile games, including "The Witcher 3: Wild Hunt"