antitrap
Antitrap is a term used in several domains to denote mechanisms or strategies designed to prevent entrapment, harm, or adverse states. There is no single, standardized definition, and its meaning depends on the field of use.
In physical safety engineering and consumer products, antitrap refers to design features meant to prevent pinch
In computing, robotics, and AI, antitrap describes strategies to avoid trap states in decision processes. This
In game design and puzzle contexts, antitrap may refer to mechanics or player strategies that reduce exposure
Because antitrap is not a widely standardized term, usage varies and may be found in niche technical