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alZhir

alZhir is a fictional city-state that appears in fantasy literature, tabletop role-playing games, and video games. It is commonly depicted as a coastal metropolis that serves as a hub for trade, learning, and diplomacy.

Geographically, alZhir is set on a temperate peninsula with a natural harbor, layered districts, and a fortified

Governance and history are intentionally varied across works. Some portray alZhir as a mercantile republic governed

Economy and society are typically diverse. The city-state is portrayed as a crossroads for merchants, scholars,

In fiction, alZhir serves as a stage for themes of exchange, cultural interaction, and political intrigue. Its

hill
overlooking
the
sea.
Descriptions
of
its
urban
fabric
vary
by
source,
but
many
depictions
emphasize
market
halls,
caravansaries,
libraries,
and
an
ornamental
city
center.
by
guild
councils;
others
present
a
dynastic
or
oligarchic
regime.
Because
it
is
a
fictional
construct
used
by
multiple
authors,
there
is
no
single
canonical
chronology
or
constitution.
artisans,
and
sailors,
with
a
busy
harbor
and
extensive
warehousing.
Its
language
and
legal
practices
are
depicted
as
mixed,
reflecting
its
cosmopolitan
character;
currency,
taxation,
and
trade
regulations
also
differ
by
adaptation.
flexible
portrayal
makes
it
a
popular
setting
for
role-playing
campaigns
and
narrative
games,
though
there
is
no
universal
canon
among
works
that
reference
it.