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Visceral

Visceral is an adjective derived from Latin viscera, meaning the internal organs. In anatomy, the term denotes the viscera, the organs within the thoracic and abdominal cavities, such as the heart, lungs, liver, stomach, intestines, and kidneys. Visceral contrasts with parietal, which refers to structures associated with the body walls.

In medicine, visceral describes processes or sensations tied to internal organs. Visceral pain is pain perceived

In culture and criticism, visceral is used to characterize experiences, art, or media that provoke a gut-level,

Visceral Games was an American video game developer owned by Electronic Arts. Founded in 1998 as EA

from
internal
organs,
often
diffuse
or
poorly
localized.
Visceral
fat
refers
to
adipose
tissue
surrounding
abdominal
organs.
The
term
is
also
used
in
physiology
to
describe
visceral
reflexes
and
visceral
circulation.
nonrational
response
rather
than
deliberate
cognitive
analysis.
A
visceral
reaction
is
immediate
and
intense.
Redwood
Shores
and
renamed
Visceral
Games
in
2009,
the
studio
was
based
in
Redwood
Shores,
California.
It
developed
the
Dead
Space
series
and
Dante’s
Inferno,
among
other
titles.
In
2017,
Electronic
Arts
announced
the
closure
of
Visceral
Games,
with
staff
reassigned
to
other
studios.