UnityEventT0
UnityEventT0 is a class within the UnityEngine.Events namespace in the Unity game engine. It is a generic class that represents an event with no parameters. This class is part of Unity's event system, which allows for the creation of custom events that can be triggered and listened to within a Unity project.
UnityEventT0 is derived from the UnityEventBase class and provides a way to define and manage events that
To use UnityEventT0, developers typically create an instance of the class and then add listeners to it.
UnityEventT0 is part of Unity's broader event system, which includes other classes like UnityEventT1, UnityEventT2, and