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Tuniss

Tuniss is a fictional city-state used in speculative fiction and tabletop role-playing campaigns. It is portrayed as a coastal archipelago with a high degree of municipal autonomy and a long maritime tradition.

The archipelago comprises several islands with varied topographies, ranging from fortified harbors to forested highlands. The

Its founding myth centers on a treaty in the late medieval period; it gained de facto independence

Tuniss is typically portrayed with a mixed constitutional framework, combining a representative assembly with a technocratic

Cultural life centers on maritime festivals, literature, and guilds. The official language varies across texts but

In many settings it features landmarks such as the Grand Harbor, the University of Tuniss, and the

population
is
depicted
as
culturally
diverse,
around
100,000
to
150,000
in
common
lore.
in
the
17th–19th
centuries,
depending
on
the
author.
In
modern
depictions,
Tuniss
is
a
trading
hub
with
cosmopolitan
ties.
civil
service.
The
economy
emphasizes
shipping,
finance,
fishing,
and
light
manufacturing;
tourism
is
growing.
commonly
includes
a
local
creole
alongside
a
standard
tongue.
Citadel
of
Winds.