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Surprises

Surprise is an emotional and cognitive response to an event or stimulus that is unexpected. It commonly involves a brief interruption of current expectations, a reorientation of attention, and physiological arousal such as a rapid heartbeat or a flutter of the breath. The experience is typically transient and is followed by processing of the new information. Surprises can be advantageous, harmful, or benign depending on the context and the individual's appraisal of the event.

Etymology: The term derives from the Old French surprendre, meaning to seize by surprise, from Latin roots

Types: Positive surprises occur when an unexpected event is favorable, such as a gift or good news.

Psychology and cognition: Surprise is linked to expectancy violation and involves rapid appraisal to decide whether

In culture and design: Surprises are used in literature, film, and advertising to maintain interest or create

implying
"over"
and
"to
take".
In
English,
the
noun
"surprise"
has
long
referred
to
something
unforeseen
that
alters
beliefs
or
plans.
Negative
surprises
involve
unfavorable
events,
such
as
abrupt
changes
or
adverse
information.
Surprises
may
be
social
(as
in
a
planned
party),
practical
(unexpected
consequences
of
a
decision),
or
situational
(an
unanticipated
turn
of
events).
Cultural
practices
sometimes
employ
surprises,
such
as
celebration
rituals
or
plot
twists
in
storytelling
to
elicit
engagement.
to
adapt
beliefs
or
actions.
It
can
enhance
memory
encoding
for
the
surprising
event
and
influence
learning
by
signaling
a
need
to
update
mental
models.
Reactions
vary
by
individual,
culture,
and
context,
and
extreme
surprises
can
trigger
fear
or
shock.
memorable
experiences.
The
"surprise
ending"
is
a
narrative
device,
while
marketing
often
aims
to
maximize
"surprise
and
delight"
to
engage
audiences.