Shapeencompassing
Shapeencompassing is a concept in geometry and related fields describing the task of identifying or constructing a single shape that contains a set of given shapes or geometric primitives. The goal is to produce a bounding envelope that covers all input elements with minimal redundancy, subject to chosen constraints such as convexity or alignment. In practice, shape encompassing is used to simplify complex configurations, enable fast spatial queries, or provide a compact geometric summary.
Common enveloping shapes include the convex hull, the minimum enclosing circle, and the minimum bounding box
For points, convex hulls can be computed with Graham scan or Quickhull; smallest enclosing circle with Welzl's
Shape encompassing is applied in collision detection, computer graphics, geographic information systems, robotics, clustering visualization, and