Rettungswürfe
Rettungswürfe, a German term, translates to "saving throws" in English and is a fundamental game mechanic in many tabletop role-playing games, most notably Dungeons & Dragons. The core concept of a Rettungswurf is to determine if a character can resist or mitigate the effects of a harmful spell, trap, poison, or other dangerous event.
When a character encounters a potentially detrimental situation, the Game Master, or Spielleiter, will call for
There are typically different types of Rettungswürfe, each tied to a character's primary abilities, such as