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ReSynchronisation

Resynchronisation is the process of restoring alignment between two or more signals, timelines, or streams that have become out of sync due to clock drift, transmission errors, delay, or discontinuities. It is a broad concept used in several technical domains to ensure correct interpretation, playback, or coordination.

In digital communications and signal processing, resynchronisation refers to recovering timing and phase so that the

In multimedia streaming and broadcasting, resynchronisation addresses drift between audio and video or across different streams

In distributed systems and network timekeeping, resynchronisation refers to re-aligning local clocks with a reference time

Resynchronisation also occurs in other contexts, such as music production or sensor arrays, where timing discrepancies

receiver
can
correctly
sample
and
decode
transmitted
data.
Techniques
include
using
pilot
symbols
or
training
sequences,
carrier
phase
recovery,
and
symbol-timing
recovery
implemented
with
phase-locked
loops.
Resynchronisation
may
be
required
after
a
loss
of
lock,
a
pause
in
transmission,
or
significant
channel
disturbance,
often
by
re-establishing
a
reference
clock
or
reset
pattern.
caused
by
jitter,
encoding/decoding
delays,
or
buffering
strategies.
Methods
include
adjusting
playback
timing,
buffering
strategies,
and
timestamp-based
alignment
to
maintain
lip-sync
and
coherent
playback.
after
drift
or
network
partitions.
Protocols
such
as
the
Network
Time
Protocol
(NTP)
and
the
Precision
Time
Protocol
(PTP)
implement
mechanisms
to
correct
offsets
and
skew,
aiming
for
a
common
time
base
across
nodes.
Some
systems
employ
periodic
or
event-driven
resynchronisation
to
sustain
accuracy
and
consistency.
are
corrected
to
preserve
coordination
and
sampling
integrity.