Programmeerimisobjekte
Programmeerimisobjekte, often translated as programming objects, are fundamental concepts in object-oriented programming (OOP). They represent real-world entities or abstract concepts within a software program. An object encapsulates both data, known as attributes or properties, and the behavior or functions that operate on that data, known as methods or operations. For example, in a program simulating a car, a "Car" object might have attributes like color, model, and speed, and methods like startEngine(), accelerate(), and brake().
The concept of objects allows developers to model complex systems in a more organized and manageable way.
Object-oriented programming languages like Java, Python, and C++ heavily rely on the use of programming objects.