Polygonmeshes
Polygonmeshes are a widely used representation of three-dimensional surfaces in computer graphics and related fields. They describe a surface as a collection of polygonal faces connected by edges and vertices, providing a discrete approximation of a smooth or complex shape.
Most meshes are composed of vertices (points in 3D space), edges (line segments between vertices), and faces
Meshes store geometric information (vertex positions) and topological information (which vertices form which faces). Per-vertex normals,
Common operations on polygonmeshes include subdivision (refining a mesh to produce smoother surfaces), decimation or simplification
During rendering, meshes are processed by graphics pipelines that shade vertices or fragments, often using flat,
Common data formats include OBJ, STL, PLY, OFF, and glTF; specialized formats and libraries support advanced