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Parameterization

Parameterization is the representation of a geometric object or a model using one or more parameters. In geometry, a curve is described by a parameterization, a map gamma from an interval of real numbers into the ambient space, where t is the parameter and gamma(t) gives the point on the curve. A regular (or smooth) parameterization has a nonzero derivative, ensuring that the curve is traced without cusps as t varies. Surfaces are parameterized by two parameters, typically denoted (u, v), via a map from a subset of R^2 to R^3. This provides coordinate charts in differential geometry and a practical way to compute geometric quantities through partial derivatives and the Jacobian matrix.

Common examples include the circle x = cos t, y = sin t, the sphere x = sin phi

In statistics and modeling, parameterization expresses a family of distributions or models in terms of parameters

In computer graphics and geometric modeling, parameterizations are used to map surfaces to a parameter domain

cos
theta,
y
=
sin
phi
sin
theta,
z
=
cos
phi,
and
the
torus
with
x
=
(R
+
r
cos
v)
cos
u,
y
=
(R
+
r
cos
v)
sin
u,
z
=
r
sin
v.
In
each
case,
the
parameters
control
position
on
the
object.
that
govern
behavior,
while
reparameterization
changes
the
parameterization
to
improve
estimation,
interpretation,
or
numerical
stability.
(for
texture
coordinates,
shading,
or
remeshing).
Parameterization
also
contrasts
with
implicit
descriptions,
where
the
object
is
defined
by
an
equation
F(x)
=
0
rather
than
an
explicit
map
from
parameters.