OKLab
OKLab is a perceptual color space designed to provide perceptual uniformity and a simple, device-independent representation of color. It was introduced as part of the OkLab color space family by Björn Ottosson, with the aim of enabling straightforward color interpolation and comparison across wide displays while remaining compatible with common color workflows.
The forward transformation typically starts from a color in a linear color space, such as linearized sRGB.
OKLCh is a cylindrical variant of OKLab that represents colors in terms of lightness L, chroma C,
Inverse transformations return a color from OKLab to conventional RGB. The process is inverted: OKLab to LMS
OKLab and its cylindrical variant are used in color tooling, design, and color science for tasks such