Normalmp
Normalmp, short for Normal Map, is a texture map used in 3D computer graphics to simulate the appearance of bumps, wrinkles, and other surface details without actually modifying the geometry of the 3D model. This technique is widely used in video games, movies, and other visual media to enhance the realism of surfaces.
A normal map works by altering the way light interacts with the surface of a 3D model.
The process of creating a normal map involves several steps. First, a high-polygon model is created with
Normal maps are particularly useful in real-time applications, such as video games, where complex geometry can
In summary, normal maps are a powerful tool in 3D computer graphics that allow for the simulation